SET FELDT 2 en INAZUMA ELEVEN 3
Well people, today I bring you a Set for Feldt2 (Dark Emperors) in Inazuma Eleven 3.
*****NOTE: THIS POST WILL BE UPDATED AS SOON AS POSSIBLE WITH A BETTER DISTRIBUTION OF IT AND WITH DIFFERENT SETS WITH MORE POWER (DEPENDING ON THE PLAYER'S KEY)
How to Scout

Base stats at level 99:

Basic techniques:
Big Moves (+20% power of techniques and help in mini-duels)
- Flying Fists (
, power=83)
Lethal mesh (
, power=65)
Devil's hand (
, power=123)
- Player Affinity=
Training method:
Techniques to add:
Put Your Back Into It! (+20% power of techniques)
Goalkeeper + (+10% power of techniques)
So it looks like this:



He can* of the techniques would be:
Flying Fists: 350-420 until 385-462 (if you win in affinity)
Lethal mesh: 319-382 until 350-420 (if you win in affinity)
Devil's hand: 463-556 until 508-612 (if you win in affinity)



*Note: This power is with the key in Defenses. Below I will leave you the PR for DL key. This PR also includes bonuses and strengths. In this case the effect of SaM is not applied either..
Araro-Carlos method (DL key): 32 32 32 C6 2D C8 CA
PR (DL KEY):
Flying Fists: 342-411 until 375-451 (if you win in affinity)
Lethal mesh: 312-374 until 342-411 (if you win in affinity)
Devil's hand: 454-544 until 499-598 (if you win in affinity)
We can conclude by making an assessment of the player:
- Good basic techniques
- Throw 2 techniques with UT (Nero no)
- He is the best goalkeeper in terms of PR (not counting elemental charge)
- Any fire player with elemental charge will hit him
Here I leave you a comparison of PR in defense vs PR in key (so you can also see the difference in the mini-duels)


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